NEO Zone

NEO Zone

Friday, May 16, 2014

Godzilla (Atari 2600)

Godzilla (Atari 2600)

Godzilla is a new game being programmed for the Atari 2600. Godzilla stomps her way into eight different cities destroying every building along the way. This game is being made for an autograph cartridge to be signed by Akira Takarada and  Haruo Nakajima 
Godzilla Atari 2600 cartridge

at Spooky Empire's Mayhem show in Orlando, Florida May 30th through June 1st, 2014.

Akira Takarada (Born on April 29, 1934, in Harbin, China) became one of the most recognizable men associated with the original Godzilla (Gojira) series,   He was navy diver Hideto Ogata in the original Godzilla (1954). He starred in six Godzilla movies but played a different character in each one.

Haruo Nakajima (Born January 1 1929, in Yamagata, Japan) is the man behind the mask. Most famous for portraying Godzilla in twelve films, more than any other actor. He is a black belt in martial arts which explains some of those cool Godzilla moves. He suffered numerous injuries playing Godzilla and other monsters, including burns, electric shocks, and near-suffocation.

Haruo Nakajima
Akira Takarada
 
GAMPLAY -


Godzilla Title Screen
- Clear all blocks that make up the buildings to advance to the next
  city.

-Getting squashed will result in the loss of a life

-Touching Rodan will result in the loss of a life

-Losing all lives will result in a game over.

-Buildings collapse when a brick isn't supported from beneath.

-Press Fire to break a block you are next to.
Time to destroy!

Beware of Rodan

That's a big building
This is a playable prototype that contains eight cities to destroy. The game was made on an extremely tight time deadline to be able to have playable cartridges ready in time for the Spooky Empire show. An expanded version of the game with more cities, more monsters and co-op 2 player games is still being worked on for a possible future cartridge release.

This post will be updated with pictures of the signing in early June 2014. 

Quote: I can't believe that Godzilla was the only surviving member of its species... But if we continue conducting nuclear tests, it's possible that another Godzilla might appear somewhere in the world again.

Godzilla has starred in 31 theatrical release movies counting the new 2014 just released Godzilla. She has made appearances in hundreds of other shows and commercials over the years. 

Godzilla Autograph cartridge











This is the label being used for the autograph cartridges. It has a lot of dark area to allow the autographs to be plainly visible. They will be signed in gold or silver pen.

Saturday, December 7, 2013

STRANGELAND (Atari 2600)

STRANGELAND (Atari 2600)

Atari 2600 game based on the movie from 1988, Dee Sniders Strangeland. The movie stars the lead singer (Dee Snider) from Twisted Sister as the psychotic Captain Howdy.


Strangeland Atari 2600 cartridge labels

STRANGELAND

A schizophrenic sadist by the name of Captain Howdy lures teens through the internet into his painful traps. After Captain Howdy captures his daughter, A detective starts pursuing him and eventually catches up with him. Instead of prison Captain Howdy is sent to a mental hospital, the Meistrich Psychiatric Institute.


You must help Captain Howdy battle his personal demons.


Strangeland was made to be signed by Dee Snider at Spooky Empire October 2013 in Orlando Florida. Two prototype cartridges were made and signed.

Dee Snider signing the Strangeland prototype cartridges
 

In early 2014 there will be a LIMITED EDITION release of Strangeland. It will be 20-30 complete with box and an unknown number of cartridge only. The release will be announced here on this page as well as AtariAge.com.






Signed prototype cartridge

    GAMEPLAY: Use Captain Howdy's fist to eliminate his personal demons! If his outstretched hand touches a demon points are awarded. Greater awards are given if the demon is eliminated while the arm matches its color.  


WATCH OUT!


   Demons that touch your arm will do one point of damage to your health. If all six hearts are gone so are you! Only one arm can appear on-screen at a time. Fully retract your arm to enable the opposite appendage. You can change your off-screen arms color by pressing the FIRE button.  Occasionally a star will appear that randomly changes your current arms color and awards bonus points.  At certain intervals the demons will begin to move faster.                


 
Title Screen
Gameplay: Punch the blue demon for big points!


     
Gameplay: Now the purple demon is worth more.
So much flesh...so little time.

 Strangeland is a true arcade Atari 2600 game that will bring you back to the days when the HIGH SCORE was King.
Prototype Game Box. FRONT
Prototype Game Box. BACK








 The Limited Edition box will be glossy red with a picture of Captain Howdy on the front with the Strangeland title.












The back of the box will contain information about the story with screenshots of the game. The boxes will also be numbered with the number of that specific box along with the total number of games made. For example: 03/20 This would be box number three of a total made of twenty.




Sunday, April 28, 2013

The Hidden House (Paranormal)

THE HIDDEN HOUSE
(NEW INFO ADDED 04-28-2013)

The Riddle House
Many of you have heard of the Riddle House located in the Yesteryear Village in West Palm Beach, Florida. Also known as The Painted Lady. The Riddle House was featured in an episode of the first season of Ghost Adventures. But few know of the second haunted location in the Village known as the Civil War Captains House. The Captains House was mentioned very briefly in the same episode of Ghost Adventures. 
It was said that the two houses seemed to feed off of each other and that activity escalated when the Riddle House was moved to the Village. Workers would unlock the buildings in the morning and items in both houses would be moved or broken and tossed around the rooms. Here are two pictures of the Captains House as presented in the Ghost Adventures episode.
 
Captains House as seen on Ghost Adventures
Originally The Captains House was set up as a Civil War Confederate Captains House. It featured Civil War items and had a large Confederate flag on the back wall. This type of house is one big room with a front door and a back door. When it was featured on Ghost Adventures it was set up as a Veterans House showcasing World War I and II items.

So why the change? The Civil War House was run by an elderly man named Rose. He would tell people that would listen that the house was haunted. I have talked to someone that worked at another house that knew Rose well and they told me of an experience that they had one night in the house in the company of Rose.

Captains House as seen on Ghost Adventures
It seems that Rose kept a bottle of whiskey hidden in the house and each night toasted the brave soldiers of the Confederacy before locking up for the night. Rose poured two shots of whiskey handed one to the guest and said, "Watch This".  He toasted the soldiers and pointed to the flag on the wall. The flag began to ripple as if being blown in the wind, But all the windows and both doors were closed.

O.K., So what happened to the original Captains House? Rose was not seeing eye to eye with the management in the Village and one day could not take it anymore. After an argument he walked out of the Village for good and his last words were, "When I die I am going to haunt this place!". Unfortunately for Rose that would be less then thirty days after he walked out.

The house was soon set up as it was shown on the Ghost Adventures episode. It was now the Veterans House. It didn't take long for the problems to begin and this is what was referred to on the Riddle House episode. When the house was unlocked in the morning the American Flag would be knocked down or turned over. Items would be broken and guns would be taking down and lined up on the floor. Eventually no one wanted to deal with it and the house was shut down.

The Captains House as it appears today
Why is it called the Hidden House? The house has been moved to the other side of the property in a location that is out of the flow of guest and as far away as possible from the Riddle House. The house has had all signs and posters removed and has been repainted. The identifying plate that named the house and gave basic information has been removed. And last the house is locked and not open to the public.

Was the house abandoned and locked due to a haunting? Is it the same haunt that Rose mentioned? Or has Rose returned to make good on his threat?

The Captains House as it appears today

If you visit the Yesteryear Village to see the Riddle House don't forget to check out the Captains House. The house is located just East of the main Village entrance. You will have to walk around other buildings to reach it.

 Be sure to say Hi to Rose and if so inclined salute the brave soldiers of the Civil War.
 
****NEW INFORMATION 04-28-2013****

Inside The Captains House. The Pineapple Museum
The Captains House has now been reopened as a museum to the once thriving Pineapple Industry in Florida. And strange things have already happened.

A young man came in and started talking to the guy in the chair at the back of the room, Except the chair was empty. Also a man has been seen walking inside the building after it has been locked up. Could this be the previous caretaker Rose? Or is it one of the Confederate Soldiers shot and killed while hiding in this building?


Blood stains from Civil War Soldiers?
There are several spots along the floor at the back of the room. It is claimed that these are blood stains from the Confederate Soldiers that were killed in this building? Are they really blood stains?

This building was used as workers quarters when it was originally built. Supposedly the younger children of the workers would be locked in this building during the day. There were several deaths of children but the causes are unknown.

The volunteers who run the Pineapple Museum are more then happy to discuss the haunting going on in the Captains House (Unlike the neighboring Riddle House), And like me you will also get to learn about a Florida Industry that I never knew existed. Commercial growing of Pineapples. Be sure to visit the Captains House when you go to Yesteryear Village. It is still tucked away in the corner. Take a chance and sit in the chair and see if anything happens.


Saturday, December 1, 2012

Lilys Woods (Atari 2600)







The Sneakers have taken your toys and scattered them thru-out the woods. You must make your way past the sneakers and their gang to rescue all of your toys.

This is a kid-friendly version of Pitfall created for the youngest Atari Fan that I know. I hope Lily enjoys playing the game.

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Here are the changes made from the original Pitfall:

Full Graphic changes(Based on the Alien Planet Hack)
Reduced number of Sneakers(Logs) that appear
Non-Lethal enemies
  Chomps(Gators) are harmless. When mouth is open they knock you into the Pit.
   All other enemies just take away points.
Pits are now harmless. You just fall into the underground.
Removed walls in the underground.
Pit warning indicator. Allows you to see when a pit is opening/closing

Only ten copies of the game were made. It has a special pink cartridge and a full color instruction manual.



Doctor Who (Atari 2600)

DOCTOR WHO
Rise Of The Cybermen

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The Doctor murmurs, "It's happening again. CYBERMEN!"

The Cybermen crash through the windows surrounding the Doctor. They tell him that they have been upgraded to "Human.2", the next level of mankind. Every citizen will receive a compulsory free upgrade and become like them. The Doctor asks what would happen if he refused. A Cyberman replies that if he would not be made compatible, he will be deleted, and reaches for the Doctor.

The Cybermen surround the Doctor and he raises his hands, fists clenched. He tells the Cybermen that he surrenders and will submit to the upgrade, but the Cybermen ignore him. A Cyberman declares the Doctor as incompatible and inferior: Man will be reborn as Cyberman but the Doctor will perish under "maximum deletion."

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I have been playing a lot of Malagai lately. It is a really good Atari 2600 game that a lot of people don't even know about. You should give it a try. You are trapped in a maze with some really weird Aliens and the only way out is thru 3 locked gates/airlocks. Guess who has the keys?

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As I play games I usually come up with a few ideas about making changes and Malagai was no different. The first thing that I wanted to change was the enemies. The original Aliens were just too similar and the game is hard enough without chasing the wrong keyholder. So I changed them all to Robots that each had a distinctive look. Next I wanted to change the player sprite. In Malagai you are a floating spaceman with a jetpack. It is a cool looking sprite but doesn't really fit the maze theme. I changed it to a running man sprite. As I was play-testing the changes I noticed that the original sprite sizes overlapped the mazes so I clipped them by a few pixels to square them between the maze walls. At this stage I already enjoyed the game more then the original.

So, That's it then. Another finished hack. Not quite. Why leave things alone when you can change them? I decided to change the three maze level colors. I prefer primary colors so the new maze colors are Blue, Red, Bright Green. Next up the Title screen. I think the name Malagai actually hurts a game like this. What does Malagai mean? Malagai is actually the name of the race of Aliens in the original game. Malagai is a good name for Aliens but a bad name for a game. Most people don't know what a Malagai is or how to pronounce it. How do you tell your friends about this great new game when you can't even say the name? So lets see, We have a game with Robots in a maze and the Robots can go into an attack mode. A few titles I came up with:
Robot War
Robot Maze
Robot Riot
They are all OK but they don't quite do it. Then I started thinking about movies with Robot type enemies:
Borg
Cylons
Daleks
Daleks?? Hmmmm. Always wanted a Doctor Who game for the Atari 2600. So Daleks it is. After a few minutes of trying to make three distinctive Daleks I decided not to use them. Wait a minute, Doctor Who also has CYBERMEN!!! That's it. And it just so happens that there was a revival of the Cybermen on the new Doctor Who show on SciFI Channel. So now  I have the name of the hack, RISE of the CYBERMEN!

I use Hack-O-Matic for most of my hacks and in the description of how I made this hack I leave out a lot of the tedious trial and error of searching for code that controls graphics, colors, etc.. Sometimes the smallest detail can take the longest to add or change. I am amazed at how a few changes and a tie-in to a show I like really increases the enjoyment I have playing the game. So there you have a rough overview of how I hack a game. I usually don't have a plan other then to make a few changes and it just evolves into something. Give it a try with one of your favorites.

Space Invaders Vector (Atari 2600)

Vector Graphics are basically line drawings from point A to B. Several Arcade Games have used this method, Tempest, Asteroids, Etc...
Here is a quick Space Invaders hack that I made in about 15 mins. I have always loved the vector graphic look and Space Invaders was perfect!

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How about a vector Donkey Kong?

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Wolfenstein VCS:The Next Mission (Atari 2600)

Wolfenstein VCS:The Next Mission



It is the height of WWII. Germany has conquered most of Europe, and Britain is suffering under constant siege by air. The dark shadow of fascism looms heavy over the free people of the world. You are Sgt. Kozwoski of the Polish special forces. Captured as part of a resistance cell opposing the German and Russian occupation of Poland, you are transported to the dreaded castle Wolfenstein just over the border in Germany for interrogation and execution, or possibly worse. Escape is your first priority, but as a member of the resistance you won't pass up this opportunity to hurt the German war machine and avenge the people of Poland!

Return to the halls of dreaded WOLFENSTEIN. All new enemies, rooms and floorplans await you in this upgraded version of the original Wolfenstein VCS. Badder, Brighter and more Deadly! Do you dare brave the depths of Wolfenstein VCS:The Next Mission? Wolfenstein VCS: The Next Mission is based on Venture, extensively modified to bring you an exciting and new gameplay experience!

Wolfenstein VCS:The Next Mission started out as a hack of Venture but the changes and reprogramming are so extensive that it has coined a new phrase for the collecting community, Hackbrew. Think of it as a new game that uses a heavily modified version of the Venture program.





When the original Wolfenstein VCS was released in 2004 it won an award for Hack of the Year. Believe me, The sequel Next Mission blows the original away.

Stan Awards 2004:

Wolfenstein 2600
by Scott Dayton and Robert Mundschau
Original Game: Venture

What started out as an inspirational idea, soon became one of the best hacks ever created. Robert M and neotokeo2001 have teamed up to reimagine the popular Wolfenstein franchise for the VCS. While it does not attempt to recreate the first person aspect of the 3-D version, Wolfenstein 2600 does do a wonderful job of catching the spirit of the game of the classic 2-D version. The hack features all new room and map designs that really make the old Venture Dungeon feel like a Nazi Stronghold! New look enemies and treasures complete the feel almost making you forget that this used to be a game about giant snakes and treasure chests. In this game, you'll encounter classic Wolfenstein foes like attack dogs and Nazi gunmen. You'll also find classic treasures such as chalices and Med Packs (which give you an extra life no less!). As if that was not enough the game also includes an amazing title screen!

This is graphic hacking at its finest and most complete. But the hack is not limited to a simple glamor make-over. The game play of Venture has also undergone a dramatic overhaul as well. Not only do the floors look different, there are now more of them. How many? Telling you would give away the biggest surprise of all, unlike the original Venture, Wolfenstein 2600 actually ENDS! That's right, you CAN escape from Castle Wolfenstein! However, I will tell you, there is a hidden bonus level for those who are very careful. But just because you can get out, doesn't mean it will be easy!

An improved weapon system makes sure you work your way out of the castle. You'll start with a short range knife and upgrade to a gun later, but don't go on a shooting spree, your ammo is limited. Luckily refills are provided. The enemies are smart, and quick and the building layout is against you. One of the most interesting changes is the way the old "hall monsters" from "Venture" have been changed into Nazi guards who actually patrol the hallway! No more mindless meandering about, these troops actually make a routine circuit around a given area, hoping to trap you! Getting from room to room is an adventure all in itself!

There is so much new and different about Wolfenstein 2600 that it almost seems unfair to call it a hack of Venture. Its more like a new game using the old Venture Engine. And that is why it is a part of my personal collection and the Stan Awards Hack of the Year!

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